the second episode is with Craig Black, an award-winning typographer, lettering artist and independent designer. (And all round champion human!) Craig is also the Co-Founder and Creative Director of a social enterprise aimed at utilising the creative sector to be the nucleus for positive social change across Inverclyde and Scotland. Craig tells us where his fascination with typography came from and discusses how making mistakes has helped him develop his ability to adapt.
Going freelance is much more than executing assignments and getting paid. Being your own boss is about building a project that you are proud of, that carries your mark, represents your vision, and that ultimately makes you happy. With an insightful, passionate, and personal approach—within a modern and beautifully designed book—Martina Flor reveals all secrets behind building a professional practice in the creative industries, while developing your personal brand and making a living as a freelancer. Your big leap starts here.
Podcast host Jarrett Fuller talks with Rick Poynor / writer, critic, and editor on graphic design and visual culture. In addition to founding and serving as the first editor in chief of Eye, Rick also cofounded Design Observer, continues as a columnist for Eye, and has written for Print and Blueprint. In this wide-ranging conversation, Jarrett and Rick talk about the early days of Eye and his early interest in visual culture, the evolution of design discourse over his career, and the new publications that excite him today.
The latest book release from Letterform Archive is Morla : Design a career-spanning monograph of leading designer and AIGA medalist Jennifer Morla. It features exquisite reproductions of her work, vital design insights, reflections on Jennifer’s 26 favorite characters from 19th and 20th-century typefaces, and behind-the-scenes stories, all brought together an astonishing print package devised by Morla herself.
I feel nervous posting this as there has been a lot of heat around this topic in type lately! But this article shares my story of doing the wrong thing then correcting course when building a font library.
Emily Gosling reviews a Graphic Design Play Book: An exploration of visual thinking by Paris-based graphic designers Sophie Cure and Aurélien Farina offers up the idea of design and play in a fun new way. The book acts as both a simple introduction to the basic principles of graphic design; and a gentle, fun way for those who already design to think about their craft in newer, simpler ways.
Since establishing Bizzarri-Rodriguez. nine years ago, Thomas and Alain have focused their practice on the book as a medium as well as the practice of typography. “It’s probably one of the most all-encompassing design exercises you can find,” explains Thomas. “Designing a book involves so much knowledge and so many different practices; it is everything except a science.” They try and learn something new every day, keeping in mind what has or hasn’t worked previously and trying out new ways of working to deliver the best possible outcomes within design.
Rather than being modern interpretations where the designer leaves an obvious mark, the Commercial Classics are careful reconstructions, made not for yesterday, but for today’s users. They take the old forms, and expand them in new directions, whilst retaining the charm and beauty of the originals. This talk took place on July 8, 2019, at The Cooper Union as part of Type@Cooper's Herb Lubalin Lecture Series.
James Edmonson of OHNO type company, has a new (work in progress) release via Future Fonts. Its incredibly fun and you can grab it now for just $9 USD. “This counterless semi-connecting script is an ode to unbridled enthusiasm and a complete disregard for the ruler tool.” James explains most of his work is scaffolded by the idea of “counterspace equals letterspace”, but when the counters get removed things feel more abstract, and with the unfamiliarity comes a different sort of impact.
Tallone Press’ collection of typefaces, archiving styles ‘from gutenberg to the moon’ features beautifully photographed fonts, punches, printed specimen and plates. This is an exquisite source of inspiration and information for printers, and typographers.
It is no secret I am a fan of everything Jamie Murphy produces. his work is always of an outstanding quality - this month he shared photos via instagram (not yet on his website) of a recent project called 1753. “It was made in reaction to a report stating there were 1753 homeless families in Ireland in the lead up to Christmas 2018. How can a number like that hold actual weight when we can’t easily visualise it? My idea was to represent each family with a single empty page. Each spread therefore representing two families. The resulting book is eight inches thick.”
“The history of typefaces can be a rather sketchy affair at times, with many questions that defy definitive answers: When was a certain style first introduced? Which foundry created it first? For the writer and historian, it is near impossible to write with complete certainty, with the fear that something will be discovered that changes our understanding of the past, a concern has only increased in the age of the internet. Yet, at the same time, we are living during a time that offers new possibilities of new discoveries, which is why we have embraced the challenge.”
Graphic artist Anthony Burrill has created two works for the inaugural Harewood House Biennial, a six metre-high tower and an installation for the entrance hall of the manor house in Yorkshire. Bringing together traditional letterpress typefaces and modern-day craft techniques, Burrill’s ‘visual puzzles’ take inspiration from the geometry and symmetry of the 18th century Leeds building, confronting people’s perceptions about whether historic houses should remain pristine or be challenged by contemporary ideas.
Dan Reynolds shares some context around the development of his dissertation published in the latest footnotes magazine on the history of the H. Berthold AG and Ferd. Theinhardt type foundries, as well as the histories of the Akzidenz-Grotesk and Royal-Grotesk typefaces.
During the editorial design of a novel by Boll, designer Sandrine Nugue created a sharp, elegant typeface to be used specifically for expressing the many insults found in the pages of the novel.
Commercial Classics Journal entry on the how the digital processes of making type today differ from the days of moveable type. “We made all of the faces in the Commercial Classics library digitally from start to finish. However, the originals they were based on were made in the traditional analogue method that had been in use since the fifteenth century,“
Toshi Omigari’s definitive survey of ’70s, ’80s, and early ’90s arcade video game pixel typography. Arcade Game Typography presents readers with a fascinating new world of typography: the pixel typeface. Video game designers of the ’70s, ’80s, and ’90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas.
Commercial Classics, like Commercial Type, is a joint venture between Paul Barnes and Christian Schwartz, whose “intention is for these historical forms to escape the past and come to life again.” The classics draw heavily from resources in the St Bride collection, and for each purchase the foundry will make a donation to help support the library.
Physically, we use our voice, facial expressions. gestures and posture to convey a wide range of emotional cues from the subtle to the dramatic. Typefaces and the way they are used provide a similarly extensive emotional range typographically.
The latest edition of Jen Farrell (aka Starshaped press)’s weekend Printer encourages us all not to be complacent with arbitrary values (& trying to speed up an inherently slow process). “I know it’s fun to throw a bunch of big, juicy wood type on a Vandercook, slap some magnets down and go to town with it. I am often asked how I turn out a lot of work in a short period of time and it’s because I DON’T do that. What seems like the fast way is anything but, and if you want to learn a few tips to do it right, read on.”
Fontself partnered with Francis Chouquet and Daniel Hosoya to bring you super-packed creative advice to help you up-your type craftsmanship. They synthesized their top recommendations & illustrated them as part of two new articles on the fontself blog: The first entitled ‘How to draw better letters for your fonts’ and the second builds on this wisdom with tips for consistency in ‘How to design a typeface system‘. (Use these tips to develop your own typeface with Fontself like I did here)
“Anxiety, stress, depression, loneliness and isolation – we're all at risk of suffering from these common afflictions. The more we talk about it, the more we expel any taboos on mental health and the better we all are,” this article is a must read!
Letterform Archive is a critical cornerstone of our community. They urgently need a new home. and are asking for our support to make it a reality. “In so many ways, we are near or beyond capacity. When we imagine the Archive of the future, we imagine a place worthy of the history we hold. We see a purpose-built, contiguous space for classes, tours, collections, and staff. We dream of a larger venue for events, where more of our community can gather. We picture a dedicated gallery for exhibits. We long for accessibility to public transit. Most of all, we need room to grow.”
Hightype is a type foundry strictly for three-dimensions, founded by Manuel Rossner in Berlin last month. At the moment, its two main purposes consist of lowpoly-models for games and websites as well as smoother versions for print and video. Manuel tells It’s Nice That: “Its possible applications are promising, ranging from VR typography games to augmented reality to interactive websites and high-resolution brand imagery.”
Love it or hate it if you have an opinion on comic sans (or have ever worn crocs to a wedding) this medium article is a lesson in context and appropriateness for you. “if you love Comic Sans, you don’t know anything about typography. But if you hate Comic Sans, then you don’t know anything about typography either…and you should get another hobby”.
“Our mission is to develop typefaces that push ourselves, and that push boundaries,” says Simon Bent of Melbourne-based type foundry Metis. From the heavy Dot19 to shape-tastic Geometer Regular, Metis’ typefaces blur the lines between creative expression and practicality. “You have to be creative with how you apply some of them in practice because of how far we push the limits of legibility, but that’s something we can live with,” Simon tells It’s Nice That.
“Specimen VI is a refined hand by artist Aileen Fretz of Plume Calligraphy: thoroughly modern yet absolutely timeless.” It is impressively natural, legible and remarkably robust. At 2,580 characters, with “Rubix-cube-inspired feature code” Specimen VI provides beautiful opentype alternates to ensure the text looks like it has flown from the nib.
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